Playfab features. PlayFab gives you everything you need—game services, data analytics, and live operations tools—to launch faster, extend your game’s lifecycle, and reduce costs. Playfab features

 
 PlayFab gives you everything you need—game services, data analytics, and live operations tools—to launch faster, extend your game’s lifecycle, and reduce costsPlayfab features Key features

Step 2 - Creating a bundle for receipt validation. These can be configured in one of two ways: Using the UI in Game Manager under Settings -> Push Notifications. Added functionalities optimize them for use as multiplayer game servers. UnityPackage file to open the Import Unity Package dialog. To make integration with PlayFab as seamless and efficient as possible, PlayFab offers a variety of support options ranging from online documentation to live conversations with PlayFab engineers. Here is the case: User initialises purchase in the client . The following APIs cause the Profile writes meter to increment. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. The Recipes subdirectory contains quick examples that show off how to implement common patterns and mechanics on the PlayFab platform. PlayFab may make available through the PlayFab Services additional features, functionality, and services offered by its third-party partners ("Add-ons"). The Entity groups can simultaneously serve many purposes within your game. Lets say 10k active players in the standard tier costs you $100 + $100 of metered events. Generate top spender reports. The Billing Summary page will allow customers to view meter usage by account or by title. I have added the function url in the Playfab dashboard, and have used the example code (modified) to execute it in my Unity project. Package. The reset periods for statistics are configured using the Admin API set or the Game Manager. The PlayFab Party Cognitive Services Interface includes functions that allow for the configuration and use of the accessibility features provided by PlayFab Party. Build and operate live games on a single platform. A namespace assigned to the event in ingestion. MatchMaking Questions - Playfab Community FeaturesStep 1: Change any using statements that reference PlayFab. Download Microsoft Edge More info about Internet Explorer and Microsoft Edge Table of. UpdatePlayerStatistics( {. Pay only if you use more than your free monthly amounts. Insights separates storage into two categories: Hot Cache and Storage. PlayFab Services. Does playfab work for the following: Leaderboard; three types of scores/ tables Missions/achievements Cloud saving/authentication In game purchases ie score,. Select Publish. You can use PlayFab to define different types of items, such as durables, consumables, bundles, containers, and more. Get analytics, delivery across clouds, devices, and game engines. To access segment configuration: On the left side, select the Players area. Select your Title. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Each performance level for Insights is billed to the minute. 3. When transferring across collections, a 202 response indicates that the transfer did not complete within the timeframe of the request. Allow players to "click an advertisement" directly to an in-game item. Different virtual machine and container selections are priced at different rates. GDK, PC, Switch, PlayStation®5 and PlayStation®4. Multiplayer Costs vs Firebase - Playfab Community. You know your titles and how they authenticate your players. Common asynchronous Party operations you'll likely make use of include: PartyManager::CreateNewNetwork. This database contains tables with all the event and processed data generated by your title. PlayFab gives you everything you need—game services, data analytics, and live operations tools—to launch faster, extend your game’s lifecycle, and reduce costs. Select your Unity Services profile or organization. Navigate to where you downloaded the file, and double-click on the . To improve the ease of customizing a large number of servers quickly during VM initialization. Create a Data Connection. 1. When the game starts, we log in two players and then get any data stored in PlayFab for. Create an empty Game Object in your scene called "HelloPartyLogic". The Microsoft authentication provider uses. Set other parameters such as maximum number of servers and number of standby servers for the regions. With Azure Functions, you can now test and debug your CloudScript code locally. PlayFab Party was designed to be cross-platform from the ground up. We provide enterprise-level ticketed support and 24/7. This document lists the basic prerequisites and requirements necessary to integrate PlayFab Party into your Linux applications. Get started with the new Economy v2 features. PlayFab Multiplayer v1. Note. 1 contributor Feedback In this article Interoperable multiplayer infrastructure Low-latency secure data communication Flexible topology design possibilities Accessible. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Many players will resist registering for an account, but will be willing to play anonymously. The login is generally secure (you can implement your own password strength check into. The provided titlePlayerEntityToken must have been. This should start two instances of your game-client, both connected to your cloud hosted game server. It enables you to make use of Party and Party Cognitive Services in your Unity game. Refer to Mapping between Xbox Live User IDs and. 1. The more gamers engage and develop relationships, the more likely they are to continue playing. PlayFab Game Server SDK of the PlayFab Multiplayer Server Build for the Windows Runner sample. The table contains general information about the player. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Rating: A numeric rating the form of a 1 to 5 scale. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Is there any way to support cross game currencies or items within playfab? Currently I'm not using playfab for currencies, but rather a simple cosmosDB system to track all cross-game currencies, this works fine for currencies, but but for items, however, I would prefer to use the economy V2 and not have to roll an. 0 KiB each and 1. Note, your Unreal project must have the following. Learn more about PlayFab LiveOps gaming services. The PlayFab Matchmaking feature provides a great way to build matchmaking into your game and offers a simple, yet powerful system to help your users find each other. The cost in credits for each performance. This browser is no longer supported. Each performance level for Insights is billed to the minute. If this is the first time a user has signed in with the Steam ID and CreateAccount is set to true, a new PlayFab account will be created and linked to the Steam account. In addition, optional parameters can also be added: Title: The title for the review. Custom unique identifier for the user, generated by the title. This is all on top of maintaining a highly scalable backend content management system and marketplace redemption abstraction. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Skip to main content. Choose Currency and select New currency. PlayFab multiplayer servers operate on most generally available Azure virtual machine sizes and regions. This year at GDC we are thrilled to be announcing the release of three major features that address some of the biggest challenges for game creators: PlayFab Economy v2 General Availability: This feature empowers creators to build awesome monetization and. Epic Games Store (EGS) authentication. In addition to the cost charged by Azure Functions, PlayFab also charges the number of calls (Total Executions) made to Azure Functions via ExecuteFunction API calls, actions & rules, and scheduled tasks, which is a minor cost about $0. String. Any events fired by PlayFab services or created through our SDK are automatically routed to your Insights cluster. Bring players together with cross-network identity, multiplayer servers, accessible party chat, translation and more. Describes how to get the PlayFab Multiplayer Game Server Build. (ok) 2- Virtual currency, both soft and hard currency. Get your title ID and developer secret key. CloudScript allows you to upload files to PlayFab, and execute your code on our server. And now PlayFab doesn’t provide an API that can “create. Then it would be better to follow this tutorial Locally debugging game servers and integration with PlayFab - PlayFab | Microsoft Learn and debug your server build locally. See Multiplayer Servers detailed price sheet for more information. All Insights features are billed in a virtual currency called Insights Credits. This document provides a. Set up your virtual economy, add leaderboards or craft the perfect matchmaking logic. We cannot re-enable this feature for you unless your title has used Cloud Script Classic and has your own version. I have a few questions about enabling client API features in Game Manager - Playfab Community. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. PlayFab Services then uses the FCM server key to send push. Access to support ticket submission with emergency escalations. To find the screen for configuring these options: Go to the Game Manager. You can configure deep link formats by platform on the Economy > Catalog (v2) >. Fakegame—a basic game server that has no knowledge of GSDK. The GSDK connects your game server to a local agent installed on the VM. PlayFab multiplayer is available with Indie, Pro and Enterprise tiers. If we don't have an email, then no features and we pester for registration. Generate daily Abuse Reports History reports. Currently, Playfab does not natively support all the following features. Double-check that you have your newly created bucket in the list of S3 services. New features. Azure PlayFab is the complete LiveOps back-end platform for building and operating live games. all]. See full list on learn. Log into your developer account on PlayFab. At a high level, data comes in two forms: Event data streamed by the game and game services or the PlayFab APIs. Use multiple forms of built-in authentication to track players across devices. Once a title reaches its development mode limits, it must be launched by upgrading to a paid plan. This is how you know that the player selected that URL in the email. Configuring resettable statistics. 3. In GameManager, you can link Marketplace entries using the Marketplace Mapping section. It enables you to make use of Party and Party Cognitive Services in your Unity game. Get analytics, delivery across clouds, devices, and game engines. Make sure the Services tab is selected. Locate Configure in the Facebook Login area and select Settings from the dropdown menu. Most features in the Game Manager can be completely turned off, set to read-only mode, or set to read-write mode. PlayFab Economy is a suite of REST APIs with multiple SDKs and a portal called Game Manager with tools to help you build, iterate on, and scale your game while engaging your players. [Optional] {depot}/UnrealMarketplacePlugin [This contains the PlayFab Unreal Marketplace plugin, which isn't required for this guide, but is required for most of PlayFab features] It is not required that you have all of these in the same location, but it's likely useful to do so, and for organization, this guide encourages you to do so. 0 MiB total. Create an empty Game Object in your scene called "HelloPartyLogic". PlayFab Insights offers an unprecedented look into your game's data and the trends created by your users. Explore. I have a question here. $1,999/month then pay-as-you-go. Look for your game title and get the PlayFab game title ID. When your game server ends, the PlayFab VM agent will zip any log files, and make them available to you. I confirmed this by searching for the returned PlayFab IDs, of which many do not result in any found players in the game manager. From here, you can run around in both games, and you should see that both users' movements and actions are reflected in. PlayFab's Catalog offers an easy way to manage your game's virtual items and can hold every item available in your game. Using multiple, simultaneous PlayFab Party networks is an advanced scenario that may require more complex game logic to manage. These are exceptionally rare outages that impact multiple PlayFab systems and a wide swatch of player activity. Locally debugging game servers and integration with PlayFab. If you want to publish a part of APIs for players only, you would need to follow this documentation - API Access Policy - PlayFab | Microsoft Docs block read and write accesses of some APIs. Cloud Script Classic is already a legacy feature and is disabled by default for the new title. Create your account. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Since the core Party library is written using C++, it's directly accessible from objective C++ code. Let's say that you need guilds, clans, corporations, companies, tribes - or whatever your game calls them - PlayFab has them. It also allows other services (like PlayFab) to send push notifications on your behalf using the FCM server key. To create a store, you must first make sure you have other published Catalog Items, Currency, or UGC that you want to be accessible/purchasable in your game. Due to the latest policy of iOS, it seems to be impossible. Build configuration determines how your game scales across Azure. C++. PlayFab's backend services reduce the barriers to launch for game developers, offering both large and small studios cost-effective development solutions that scale with their games and help them engage, retain, and monetize players. In order to archive events, you will need to give PlayFab access to the bucket on your behalf. This number increments when structural changes occur to the event. It's also worthwhile to read the Game Manager quickstart if you're unfamiliar with the Game Manager, as it's the place where we configure profile constraints. Accessing Webhooks. If you are not using the Editor Extension or just want to enable the Server API manually, you can open your project's settings in Unity and go to the Player settings, then in the box for Scripting Define Symbols (I think it's in. Accessing PlayFab Technical Support. Add a settings file to tell the PlayFab SDK to call that local. Specific platform PlayFab Party and Lobby and Matchmaking libraries: See Obtaining PlayFab Party and Multiplayer libraries. Note that data returned may be Personally Identifying Information (PII), such as email address, and so care should be taken in how this data is stored and managed. Select Save and publish to complete your. Follow steps below to install the package and try out example code for a basic task. To set read-only KVPs, you must call the Server API UpdateUserReadOnlyData method from a server process. When configured for voice chat, PlayFab Party transmits microphone audio and plays it back unmodified. >>Also, Players will store about 200 differents values (nested or not). Playfab Multiplayer. Segmentation lets you create groups of players based on their player properties. Under Options, select Allow client to start games as shown in the image below. It's frequently used with matchmaking, to group players going into matchmaking or for connecting players after a match is found. Accepted. You can also use PlayFab to track the ownership and usage of items by your players. Some PlayStream events are automatically generated as a result of calls to service features such as authentication and statistic. Write your own log file in the appropriate log directory that the PlayFab VM agent will zip up and upload. Login With Steam IdRequest. Lobby implementation is a feature of multiplayer and should satisfy your requirement. Download Microsoft Edge More info about Internet Explorer. The Matchmaking Usage view can be accessed within the GameManager portal under the Muliplayer->Matchmaking tab. These items are specified in a catalog and often sold for virtual currency or real money. Playfab QoS latency check - Playfab Community Features VmStartupScript allows you to run a custom script on virtual machines (VMs) that are used in Azure PlayFab Multiplayer Servers (MPS). Navigate to the Economy tab in Game Manager and select Catalog (V2). A real-time rules engine - Set up rules that react in real time to entity events flowing through PlayStream, and trigger a variety of actions. Get Started. PlayFab supports the following actions on. PlayFab developer account. This guidance will help ensure the best possible user experience. The PlayFab push routing system. RequestMultiplayerServer: This API must be enabled for client access - Playfab Community. As a PlayFab customer, you can access our service and. Insights key features revolve around data cluster management, data retention, ingestion options and connectivity to outside tools. These options give you the tools for managing access, privacy, and other features. PlayFab allows to define up to 10 currencies. To get started, see the Azure CDN documentation. #define PFMULTIPLAYER_INCLUDE_SERVER_APIS. OnLobbyFindLobbiesCompleted fires, all the lobbies in the result has 0 MaxMemberCount and 0 CurrentMemberCount. This quickstart guide walks you through the entire process for adding matchmaking to your game using the PlayFab Multiplayer SDK. About the “Allow client to post player statistics” setting”, a possible way to configure it through API is to set up a. For some accounts moving to modern pricing, monthly costs may change due to a title's usage of PlayFab features. Azure PlayFab Party is a low-latency chat and data communication solution for cross-platform and cross-device multiplayer games. Entity events support the following PlayFab features: Batches of events - Write multiple entity events to PlayStream at once with the WriteEvents API. Locate and select the Kongregate icon. Service: Server. persistentDataPath is the path where the local file is stored, if you want to get the player's avatar in the local path, then you need to pre-store the player's avatar and distinguish all the avatars by name. A PlayFab Entity Token can be obtained from the output of a PlayFab login operation and then provided as input to this method. ; Call the Catalog/GetCatalogConfig method, and then. I don't need the Matchmaking Service, I have all of the matching code within the server from when I used Legacy Servers. 10. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. MPS is optimized for game servers hosting, making it easy for your title to scale dynamically according to demand. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. Use data-driven insights to respond to player actions as they happen. This includes PlayFab Matchmaking, PlayFab Multiplayer Servers. Get USD 200 credit to use within 30 days. Details. Included monthly meters valued at $8,000 USD, then pay-as-you-go on live titles. If you have followed Integrating game servers with the PlayFab Game Server SDK (GSDK) to integrate the PlayFab GSDK, then you can debug your server build directly with LocalMultiplayerAgent. Asset Store (I've searched all mmo related assets, but couldn't find a product that I'm happy with). An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. [GSDK] Proper way to end session in a MultiplayerServer - Playfab CommunityYou may integrate PlayFab with your current backend and create PlayFab player accounts for each player in your system, meanwhile the generated events can be redirected via PlayFab built-in features like Webhook, Explorer or Event Export to any other places you want. Does Playfab support clan tournaments/events? If not then what is the alternate solution or work around? The tournaments are only relevant to the PlayFab Leaderboards. Set up your virtual economy, add leaderboards or craft the perfect matchmaking logic. The other reason PlayFab Party measures QoS is to enable more responsive chat accessibility features: text-to-speech synthesis, speech-to-text transcription, and translation. If I understand incorrectly, please feel free to let me know. for Android and iOS - Playfab CommunityThere are a couple of steps needed to get started with PlayFab C# CloudScript. PlayFab's Catalog offers an easy way to manage your game's virtual items and can hold every item available in your game. You will need to configure a Matchmaking Queue first. The PlayFab core service is compatible with anything that can make an SSL call, as it's all Web API based. On the Twitch page: A Settings page will open for the Twitch Add-on. PlayFab provides a flexible and powerful platform for creating and managing these virtual goods. These options give you the tools for managing access, privacy, and other features. When using PlayFab Multiplayer Servers, you have to integrate the PlayFab Game Server SDK (GSDK) into your usual game server build. Player Data Leaderboards and Statistics In-Game Economy. ,which PlayFab version I need to use as per codes given in the documentation - Playfab CommunityUltimately, the example game should use the standard PlayFab feature set (the user data collection that automatically happens), but also use two custom things (collected in the custom player title data), where you explain why one of these doesn't matter, while the other piece of data needs to be adressed, and how. They are Azure VMs with PlayFab managed service functionalities. using PlayFab. Cross-Network Identity and Data. Download and install the SDK only. Next, navigate to the In-App Purchasing (IAP) service. com Azure PlayFab documentation. You can use the PlayFab Explorer to query all the event data stored in PlayFab Insights directly in the Game Manager, however, please also note: “By default, PlayFab Insights stores 30 days of title data. Deep links allow you to directly link to each supported platform's store when making a purchase. PlayFab operates beacons in every Azure region in use by PlayFab multiplayer servers. Customers can also use the. This script pulls the binaries and source code for the. Does playfab have features to store player's profile in a database? does playfab have a database? With PlayFab, you will not manipulate database directly. PlayFab Party be used to add real-time voice and text chat to social or gameplay experiences for up to 32 players. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. In fact, PlayFab core service is based on RESTful API, and you can check the details via the PlayFab REST API References docs. Before that happens, however, PlayFab. This table is named ['events. Describes how to get the PlayFab Multiplayer Game Server Build. Each type of SDK is available in different flavors to support your title development on popular engines and platforms. PlayFab Insights uses a specialized variation of Azure Data Explorer (Kusto). If used, the e-mail or username-plus-password are authenticated directly by PlayFab. Initialize the PlayFab Multiplayer SDK. Playfab Server API - Playfab Community. The features included are Experiments, Metrics, Reports, and Segmentation. To install Unity for personal use via Unity. PlayFab exposes 3 protection levels for user Publisher data from the Client API point of view: Regular user Publisher data. Before we start. We're kicking off the series with five short videos to introduce you to a sampling of the many PlayFab features. Copy your App ID to a safe place, we will use it later to set up the Facebook SDK. Here you'll find reference material and gain insight into how our APIs work. If your server build runs smoothly with local. Select the settings icon > API features as shown in the image below. Start free. To host your Unity server on PlayFab Multiplayer server, you need to integrate your unity server with GSDK and build it. For more information on the PlayFab Insights vision and strategy, see our webinar. PlayFab Lobby and Matchmaking Unity SDK. available to title admins, from PlayFab Game Manager. I am new to playfab, still figuring stuff out. The following data is required for the call: Id: The unique ID of item that to be reviewed. A PlayFab Entity Key and Entity Token can be obtained from the output of a PlayFab login operation and then provided as input to this method. The architecture has been rebuilt on the modern Azure Stack from the ground up, and it targets developers' needs. Support. From the previous thread, I notice you want peer-to-peer. all table for more complete information. It enables you to dynamically scale custom game servers according to demand. For more info, please see Player Information under Players tutorial. Log("PlayFab: Received a message with data:"); You can customize your client receiver to utilize that. Facebook login: Playfab creates different accounts instead of using already created - Playfab CommunityCreate your first server. playdata (title) question! - Playfab Community. Many games offer the player items for purchase such as a shield, a level-unlock, or a power-up. 3. PlayFab does not provide a list to show the PlayFab features that are not fully supported using the REST API. To interact with the package manager, select your Solution (. Follow these steps to include the libraries in your project and try out the sample code for basic PlayFab functionality. For new PlayFab developers interested in a content management solution, we recommend using Azure CDN. Optimize your games with real-time data analytics. In this article. Our first step is setting up UnityIAP: Navigate to Services. For #1 and #2: This limit is the update frequency limit. Access to support ticket submission. Log in to the PlayFab Game Manager. Select your account Name in the top right corner. The PlayFab Party Unity SDK plugin is a Unity C# wrapper on top of a native Party C++ library created for the convenience of Unity game developers. The login is generally secure (you can implement your own password strength check into your game to. (ok) It's simple to use PlayFab Party's asynchronous APIs. g. PlayFab Features. PlayFab CDN is a legacy feature supported for accounts with at least one title that has previously configured CDN. This tutorial illustrates how to submit a ticket to a specific queue in order to find a game. PlayFab Game Server SDK of the PlayFab Multiplayer Server Build for the Windows Runner sample. Development mode: A title in development mode doesn't incur costs when you're using the core services. PlayFab has a lot of engagement features such as a catalog that you can add items to and the Player! And that’s just the start of what it can do. Service-specific Meters CloudScript. Overviews, quickstarts, and tutorials that provide guidance on PlayFab's social features. With its powerful features, flexibility, and battle-tested reliability, it is sure. Our first step is setting up UnityIAP: Navigate to Services. Cross-network identity, multiplayer online game servers, and accessible party chat to help grow your live games. Server. In this case, no email or username will be associated with the PlayFab account. User cancels the payment (or at least that is what I assume) A request is send to PlayFab to check if the receipt is valid. Select your title from the My Studios and Titles page. We're kicking off the series with five short videos to introduce you to a sampling of the many PlayFab features. Your use of Add-ons is subject to these Terms, to the applicable fees, and to your agreement to the third party partners' license terms for those Add-ons, if any. However, PlayFab is able to link multiple login identities to the same account. Before calling DeleteMasterPlayerAccount or ExportMasterPlayerData, make sure you collect the right set of device IDs and/or. Azure PlayFab Economy v2 is an essential tool in the toolbox for any game developer looking to create and manage an engaging in-game economy. Write your own log file in the appropriate log directory that the PlayFab VM agent will zip up and upload. Azure PlayFab Economy v2 is an essential tool in the toolbox for any game developer looking to create and manage an engaging in-game economy. Under the Stores tab, select New Store. At a high level, you'll want a class that has access to Party API methods to. The PlayFab SDK imported and configured to work with your title. Get the developer secret key for the title. User - An individual logged-on player, or more precisely, a PlayFab. PlayFab Services. Then configure your app for the web. An open forum for users of PlayFab to get answers to questions and to provide feedback on features and add-ons they'd like to see. While you have your credit, get free amounts of many of our most popular services, plus free amounts of 55+ other services that are always free. For multiplayer online games, each user's avatar should be downloaded through the network, we still. player_updated_contact_email. In the Data Explorer pane, select What’s This to display a set of sample queries. Create a catalog of items - Easily create and manage a large number of virtual items for your in-game store. I’ll be more than happy to so please let. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. PlayFab guild solution. Under Options, select Allow client to start games as shown in the image below. A new page will open, allowing you to set up Kongregate integration: Enter the API Key you acquired in the previous section. PlayFab Party does not integrate with these platform features directly, but supports their use via PartyNetworkDescriptor and PartyInvitation objects. Entity groups are a broader concept than guilds, but fundamentally, entity groups. Interoperable multiplayer infrastructure. Select the Segments tab. It is recommended that you try to use Azure Functions, refer to PlayFab CloudScript using Azure Functions Quickstart Guide - PlayFab |. Select authentication providers based on. Fundamentally, entity groups have been created as a solution for guilds. UGC provides the following key features: Easy-to-integrate APIs to allow you to build your own in-game experiences; Moderation built into the publishing pipeline to ensure content is safe and appropriate for your players; Search experiences to allow your UGC catalog to scale and players to quickly find interesting. This browser is no longer supported. Initialize the PlayFab Multiplayer SDK by following these basic steps: Initialize the SDK by calling PFMultiplayerInitialize. If you're ready to start developing, see the Party Quickstart. 2 players create tickets. This can be modified at any time in a build's life. 1. 1 Back4App 9. Generate top details reports. To understand monthly costs on a modern pricing scale, customers can utilize the Billing Summary and Pricing page. LiveOps. I am using unreal + the playfab plugin. Wrapper—integrates the latest NuGet package for the PlayFab Game Server SDK (GSDK) with your game server. You can find these videos here: Microsoft Game Dev - YouTube. This. 1.